Daytona 1970 v2.1

Daytona 1970 for GTR2

enhanced Version 1.0 created by motorFX,
reworked by philrob and BillBro

Credits :

Based on work by SergioLoro, Goggles Pisano, and Denis Rioux.

Modified by NormHart and motorfx
Many textures by motorfx
Many objects by James Burroughs
And a lot of stuff from the great GPL community
AIW and CAMS by TaufikP

A special mention goes to DKutz who not only shared his memories of this track but sent NormHart his copies of the original race programs from the 24 hours of Daytona 1969, 1970, and 1971.

Track Infos from Wikipedia :

Daytona International Speedway is a race track in Daytona Beach, Florida, United States. Since opening in 1959, it has been the home of the Daytona 500, the most prestigious race in NASCAR. In addition to NASCAR, the track also hosts races of ARCA, AMA Superbike, USCC, SCCA, and Motocross. The track features multiple layouts including the primary 2.5-mile (4.0 km) high-speed tri-oval, a 3.56-mile (5.73 km) sports car course, a 2.95-mile (4.75 km) motorcycle course, and a 1,320-foot (400 m) karting and motorcycle flat-track. The track’s 180-acre (73 ha) infield includes the 29-acre (12 ha) Lake Lloyd, which has hosted powerboat racing. The speedway is owned and operated by International Speedway Corporation.

Daytona International Speedway - Road Course

The track was built in 1959 by NASCAR founder William “Bill” France, Sr. to host racing that was held at the former Daytona Beach Road Course. His banked design permitted higher speeds and gave fans a better view of the cars. Lights were installed around the track in 1998, and today it is the third-largest single lit outdoor sports facility. The speedway has been renovated three times, with the infield renovated in 2004 and the track repaved in 1978 and 2010.

read more

Notes :

Conversion or modification of the CSGT Holiday Preview Mod for rFactor is not allowed, whatever the destination platform.

All files contained in this package are copyright protected by the CSGT Group.

The material provided in our mods/patches is not connected to Image Space Incorporated.
No support can be obtained from ISI if you have applied our mods/patches.

Our mods/patches may not be profited commercially by a third party unless permission is granted by the CSGT Group. We accept no responsibilities for losses or damage resulting from the use of our mods/patches.

Use of this mod implies agreement with this license. If you don’t want to comply with the license don’t play our mod.

june 2010

Version 2.0 – additional work by philrob (June 2015) :

– new crowds added
– new vehicles added
– new trees added
– updated road tex
– changed roadcourse tex
– updated building tex
– replaced seats in stands
– replaced pit garages
– normals changed
– double faces removed
– lighting changes
– added logos around track
– removed many of the campfires
– added some new buildings and tents
– removed duplicate faces from mesh fencing
– retextured grass
– added new TSO’s
– animated marshalls have period clothing

Version 2.1 – updates by BillBro (March 2019) :

Here’s an updated version of the 1970 Daytona Road Course track by SergioLoro, Goggles Pisano, Denis Rioux, NormHart, motorfx, Taufikp and, of course, James Burroughs, with a lot of additional work by philrob, for GTR2 :

I’ve added an Oval layout, as well as updating the .AIW, GDB and .TRK files for the Road Course.

Hope you all like it.

Best wishes,

BillBro

 

 

Size: 59,4 MB
Version: 2.1
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[Total: 2 Average: 4.5]

2 Thoughts to “Daytona 1970 v2.1”

  1. Anders Bricquet

    Two “Daytona” tracks in one: First a high-speed oval track — the other the high speed track with an ‘infield’ (largely inside the oval) circuit. Textures and graphics are high quality, crowds are present and cheering also.

  2. bmw328is

    You’ve done excellent work here, but based on my experience at the track, I think the infield straightaways, from turn 1 to the International horseshoe, and from the horseshoe to the kink, are a little too long.

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